WooBLE Bug
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Mon, 02/14/2011 - 06:41
As some of you may know I created a new gooball type called BuildAuto. It is set to autoattach and when I save, it gives shows this error message:
CRITICAL: Ball set to autoattach, but has no strand defined
But when I use it in a level it works perfectly, but this means I can't play the test chamber. What the hell does that mean anyway: "has no strand defined"? This is obviously a problem within the program, can it be fixed?
It's a known bug. WooBLE always shows that message for autoattach balls. It's supposed to only appear if the ball has no strand, eg, Beauty Products
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.