Today I visited the world's first (and only) computer game museum, which opened a couple of weeks ago in Berlin. It's quite an interesting installation for the general public (though as a game developer I personally felt it could have been larger and more detailed).

Surprisingly, they had a section on independent game development, the centrepiece of which was World of Goo. Here are some awful photographs I took on my Ericsson phone (my iPhone got stolen at knifepoint, which is why GooTool 1.1 still isn't out...)