two-stroke engine
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Total downloads: 4,409
Latest version: 0.3
Release date: 11/03/2010 - 16:28
I created this level to point out that explosive Balls can do more than break geometrys. They are also able to push nonstatick geometrys which are not tagged break=1 or break=2.
Version | Platform | Release Date | Filename | Size | Downloads |
---|---|---|---|---|---|
0.3 | All | Wed, 11/03/2010 - 16:28 | com.goofans.goomatz.twostrokeengine.goomod | 545.64 KB | 4,409 |
There is 1 current download.
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Thu, 11/04/2010 - 16:15
NICE! Now, this gives me an idea...
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Fri, 11/05/2010 - 01:35
Great! The real Goo-powered motor.
Author of Platforms of Goo and 64 levels for World of Goo .
Fri, 08/19/2011 - 18:58
50000000000000000000000000000000000 stars
Fri, 08/19/2011 - 19:12
That's over 9000 stars.
IRC | Chapter Tutorial | Reference Guide
Fri, 08/19/2011 - 21:40
Didn't even have to ask MOM4Evr for the star levels, he knew I would ask by heart.
InfernoFans | Chest full of porkchops
Sat, 08/20/2011 - 17:12
MOM4Evr, how many stars does this addin have?
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Sat, 08/20/2011 - 21:16
As I said, over 9000.
IRC | Chapter Tutorial | Reference Guide
Sat, 08/20/2011 - 21:40
robsob
Thanks, these are a lot of stars.
MOM4Evr
Yeah, a lot more than 9000.
James,
What are your star levels?
Albino Pokey
What was the idea you where talking about in your first post? Did it get lost with your HD too? I'm curious about that?
on the run | keep on running | two-stroke-engine
Sun, 08/21/2011 - 13:05
Part of it was lost, but it won't be hard to rebuild. It involves using decay, fire, a LOT of force, and thrust all on one Goo Ball.
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Mon, 08/22/2011 - 16:13
Sounds epic and evil.
on the run | keep on running | two-stroke-engine
Mon, 07/09/2012 - 05:12
I have a problem.
When I put a fuse to activate the engine, the game crashes!
I don't now why
| MOM4Evr's chapter tutorial | My addins | Infernofans
Mon, 07/09/2012 - 06:25
Try to disable other addins you have install. Hope this works.
| Things I made | And even more |
Tue, 07/10/2012 - 06:02
That's weird. When you drop the fuse there, everything what happens is that the fuse get lit up and it collides with a ZBomb and the ignition plug to ignite them as well.
At what specific point does the game crash?
Is there any error message you could post here?
on the run | keep on running | two-stroke-engine
Thu, 07/12/2012 - 06:48
Thanks MyGod! Disabling other mods helped
@goomatz
Nevermind. Now it works. Hey it's a really cool level! Maybe I should use this later...
| MOM4Evr's chapter tutorial | My addins | Infernofans
Thu, 07/12/2012 - 06:56
To help goomatz to improve the goomod, maybe you can figure out which addin conflicted with it.
By the way, I find this level is stored in Sample, it probably means you can use the idea whenever you want, doesn't it?
| Things I made | And even more |
Thu, 07/12/2012 - 07:48
Yes, it would be good to know what causes the crash, just to fix it.
Feel free to use it. I created it when I found that explosion can push* other objects. I build a level to show it becauase I thought just shooting some rectangles and circles to demonstrate it is kind of boring.
*Note, objects can also be pulled by explosions with a negative detonateforce.
on the run | keep on running | two-stroke-engine
Thu, 07/12/2012 - 16:01
It was crashing when I had installed this mods:
MCW, coloured whistle, momo's sandbox, new look of wog by pavke, indie easter eggs by pavke.
I assume it was conflicting with coloured whistle.
| MOM4Evr's chapter tutorial | My addins | Infernofans
Thu, 07/12/2012 - 16:19
Indeed it was the colorued whistle.
It is overcompiling the global recources and fx.xml.bin. What deleted the electricfire particleeffect I used for the ignitionplug.
The coloured whistle should use the merge directory for changing the colours.
edit: Thanks reporting
on the run | keep on running | two-stroke-engine
Sun, 07/22/2012 - 16:58
How does the ignition plug start the engine?
Because writing signatures is too mainstream
Mon, 07/23/2012 - 16:54
The ignitionplug doesn't start the engine. It ignites the fuel balls.
It's a sticky rectangle shaped gooball with a long burntime. A fuel ball catches fire if it collides with it.
The car is standing on on a slight slope and is blocked by geometry.
What happens if you drop the fuse ball is.
- the fuse ball catches fire and get pushed to the right.
- It collides with a ZBomb and the ignitian plug. Both catch fire as well.
- when the ZBOmb explodes the geometry blocking the car get destroyed and the car starts
rolling down the slope to start the engine.
on the run | keep on running | two-stroke-engine
Mon, 07/23/2012 - 23:52
Nice!!! Can i try that too?
Because writing signatures is too mainstream
Wed, 07/25/2012 - 06:08
Sure, try whatever you want to.
on the run | keep on running | two-stroke-engine
Sun, 12/06/2015 - 14:59