Here we aim to provide all sorts of useful reference information regarding all the objects and items used to build a World of Goo Level.

!! UNDER CONSTRUCTION !!

But here's what we've got so far...

Items with no link are planned but aren't done yet.

Scene

Geometry (aka Solid Stuff)
Lines
Basic Shapes
Composite Geometry
Static (Walls and Cliffs)
Dynamic (Motors, Hinges and Falling Things)
Making Geometry Visible (Applying Images)
Making Geometry less Solid
DIY Composite Geometry (Advanced)
Guide: Making things Spin!
Info: The tag attribute
Info: Materials
Images (aka SceneLayer)
Importing Image Resources
Animations
Force Fields
Particles
Labels and Text

Level

Goos and Strands

Exits and Pipes
Other ways to end the levels
Multiple Exits and Pipes (Advanced)
Fire
Music and Sound
Cameras and Pois
Signs

Resources

Set Defaults
Images
Sounds

Addin Info

Dependencies
thumbnail
Levels
Level Info

Text Resources

Reference by Game File Structure