There are two background sounds that can be played during your level: music and an additional loopsound. Both can be set from buttons on the WooGLE toolbar or from the Resources menu.
What music does should be obvious. loopsound provides additional background sound effects.. like wind, water or squeaky windmills.
You can select any ogg sound file to be either music or loopsound - see below for lists of those used in the original game. If you want to use your own music or sound effects you will need to convert them to Vorbis ogg format... [more information on sound files]
Music files
Sound files
Music by Level Name
Level | Music File | Loop Sound |
---|---|---|
AB3 | Overture98Excerpt1 | loop_strongwind |
BeautyAndTheTentacle | screamer | loop_rainLite |
BeautySchool | temp_CarnivalLoop | |
BlusteryDay | temp_jelly | loop_strongwind |
BulletinBoardSystem | Overture98Excerpt1 | loop_squeaksInTheWind |
BurningMan | stratloop | |
Chain | temp_jelly | |
Deliverance | temp_DWtD1 | |
Drool | temp_CarnivalLoop | loop_waterPond |
EconomicDivide | temp_DWtD2 | |
FistyReachesOut | RainRainWindyWindy | |
FlyAwayLittleOnes | RainRainWindyWindy | |
FlyingMachine | temp_jelly | |
GeneticSortingMachine | temp_DWtD1 threadcutter |
loop_squeaksInTheWind |
GoingUp | temp_CarnivalLoop | |
GracefulFailure | ReveilleDNT | |
GrapeVineVirus | temp_DWtD2 | loop_bubbles |
GraphicProcessingUnit | ReveilleDNT | |
HangLow | RainRainWindyWindy | |
HelloWorld | YearsOfWork | |
HTInnovationCommittee | temp_islandam | loop_superbirds |
ImmigrationNaturalizationUnit | temp_miniottbb | loop_shore |
ImpaleSticky | temp_miniottbb | |
IncinerationDestination | temp_DWtD1 | loop_fire |
InfestyTheWorm | RainRainWindyWindy | loop_beforeItRains |
island1 | temp_islandam | loop_firewater |
island2 | threadcutter | loop_squeaksInTheWind |
island3 | notld_anthem_excerpt1 | loop_strongwind |
island4 | YearsOfWork | loop_strongwind |
island5 | alwaysdestroythethingsilove(excerpt) | loop_strongwind |
IvyTower | temp_DWtD2 | |
LeapHole | temp_CarnivalLoop | |
MapWorldView | temp_main | |
MistysLongBonyRoad | RainRainWindyWindy | loop_strongwind |
MOM | bigcomputer1 bigcomputer2 |
loop_superbirds |
ObservatoryObservationStation | alwaysdestroythethingsilove(excerpt) | loop_eveningWater |
OdeToBridgeBuilder | OdeToTheBridgeBuilder | |
ProductLauncher | notld_anthem_excerpt1 | loop_celebrityCrowd |
RedCarpet | n2 | loop_celebrityCrowd |
RegurgitationPumpingStation | temp_DWtD1 | |
RoadBlocks | screamer | loop_strongwind |
SecondHandSmoke | temp_DWtD2 | |
SuperFuseChallengeTime | kaptainpolka | |
TheServer | temp_CarnivalLoop | loop_eveningWater |
ThirdWheel | OdeToTheBridgeBuilder | loop_squeaksInTheWind |
TowerOfGoo | kaptainpolka | |
Tumbler | kaptainpolka | |
UpperShaft | stratloop | loop_fire |
VolcanicPercolatorDaySpa | temp_DWtD2 | loop_bubbles |
WaterLock | temp_miniottbb | loop_waterPond |
WeatherVane | threadcutter | loop_squeaksInTheWind |
Whistler | temp_jelly | |
wogc | RainRainWindyWindy | loop_squeaksInTheWind |
wogc3d | DikkiPainguinLoop(rev-1) | loop_celebrityCrowd |
wogcd | bigcomputer2 | loop_superbirds |
YouHaveToExplodeTheHead | screamer | loop_fire |