keep on running
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Total downloads: 10,296
Latest version: 0.9.3
Release date: 06/28/2011 - 08:24
It's the sequel of on the run.
This level wasn't build in one day,
it wasn't build at all, I would say it has grown by its own and it has grown big.
It may take 10 sec. to load.
I would be happy to add more langauges, so when somebody has suggestion for translations please post it below.
OCD: 18, balls
Comments and ratings are welcome.
version 0.9.1:
changed music to reduce the file size.
0.9.2:
cutted out leaves, ish particles and the animated background
reduced spam
I hope this will enhance the level performance.
DON'T CLICK THE NEXT TWO LINKS, IF YOU DON'T WANT TO GET SPOILED!
To all who think the waste press is to tricky: Rabbits are sidestepping. Try to find the shortcut.
Here is the Easter-shortcut-Egg video.
Version | Platform | Release Date | Filename | Size | Downloads |
---|---|---|---|---|---|
0.9.3 | All | Tue, 06/28/2011 - 08:24 | com.goofans.goomatz.keeponrunning.goomod | 4.69 MB | 5,872 |
0.9.2 | All | Sun, 01/16/2011 - 10:15 | com.goofans.goomatz.keeponrunning.goomod | 4.48 MB | 1,979 |
0.9.1 | All | Sun, 01/09/2011 - 02:13 | com.goofans.goomatz.keeponrunning.goomod | 4.5 MB | 1,067 |
0.9 | All | Sat, 01/08/2011 - 10:30 | com.goofans.goomatz.keeponrunning.goomod | 15.13 MB | 1,378 |
There is 1 current download. Show 3 archived downloads.
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Mon, 01/10/2011 - 18:32
Nice level, LOVE the new electric particle effects!
BUT on my system it lags like hell... making "Following the White Rabbit" nearly (so far) impossible.
I'm trying to figure out what's causing it...
So far my main suspects are...
All the leaves and ish particles
The Spam Generator Goos
Maybe just the amount of graphics.
I've playing about with it to see if I can find the problem...
I'll let you know if I find it.
Sun, 01/16/2011 - 19:04
Hm I had no lags.
It must be the leaves and ish leaves particle.
I checked it on a friends computer. He had an earlier version of the level without leaves and it was running without lags. Now with leaves it lags like hell.
vers. 0.9.2 is running fine on his system.
edit: sorry for clicking request again, but I'm not sure you've noticed the level has been updated.
on the run | keep on running | two-stroke-engine
Mon, 01/17/2011 - 04:34
Yup... that's loads better.
I think the main thing was the particles...
The original levels (with ambient effects) used maybe 50 particles (total), but 0.9.1 could have up to about 1500.
Oh.. and..
No Problem about the repeat request, in fact best if you do request again when there's a new version... so we "notice" immediately.
Fri, 01/21/2011 - 13:30
Wow, what a great level, I would say its one of the (if not the) best I've ever played. 5 star worthy
The music, sounds, level design, balls are all excellent. I’ve never seen anything like the Thruster ball before.
I find that rabbit section a bit tricky, its easy to lose balls there.
Tue, 01/18/2011 - 11:40
Wow thanks Peter B for the good response
The music is actually a part of a piece called sundaysession by Jagoob. In on the run I used the Intro and in this level it's the second part. (in vers.0.9 is the full piece)
I also have to thank him for annoying beta tesing in the last week.
And yes the White Rabbit section is tricky, it's driven me mad to get the OCD screenshot.
on the run | keep on running | two-stroke-engine
Mon, 01/31/2011 - 16:34
This is a very challenging level, it took ages to do the part of the dog and the white rabbit. Good Music!
Check out my MuseScore acoount:
http://musescore.com/anvistage458
Tue, 02/01/2011 - 13:24
Dog is easy to beat. Bunny-Area is impossible to beat (I'm not good at launching Goos).
I have installed my Water-Corp. mod and I didn't seen the Drained ball...
There is a lot of realy good mechanisms:
-dog mechanism
-electric goo balls (beautiful)
-arrow (rocket) balls (time limiting balls...?)
-all things with the Z Product launching
-awesome (and hard to bit) jumping bunny-area
-interesting use of exit's force thatbets balls outside strand
But there's too much mess with graphics... Misty, 1 Chapter, Goo Collector, the RedCarpet's finger... You added too much WoG graphics to one level.
The level is realy clever, but a bit ugly.
Author of Platforms of Goo and 64 levels for World of Goo .
Tue, 02/01/2011 - 18:00
@ Goosweek
Good point about the graphics, but I really suck at making images so I just put the WoG images together. And I needed something to cover the Z Product beam.
on the run | keep on running | two-stroke-engine
Sun, 03/06/2011 - 15:13
How did you made the green beauty_products and eyes?
Check out my MuseScore acoount:
http://musescore.com/anvistage458
Sun, 03/06/2011 - 16:51
That was easy...
I just opened the original images with gimp, than clicked the Colors drop down menu than Colorize... and changed the color settings. Than saved in the folder of my custom ball.
You can also use paint.NET just hit ctrl.+shift+U on your keyboard.
on the run | keep on running | two-stroke-engine
Fri, 06/03/2011 - 15:07
I really liked the song played, and I would appreciate a link to it, maybe where I can find other songs by the same artist. I can't seem to find it anywhere on google or youtube.
Tue, 06/21/2011 - 16:02
Hm, he didn't published anything on the internet yet, even though I told him he might want to do that a long time ago.
But I also told him about your post and he really appreciate you like it. He mentioned now he has a sweetener to publish some stuff.
I will post the link as soon as it's uploaded.
For now you can get the full song "Sunday Session" here:
http://uploaded.to/file/rl902js6
on the run | keep on running | two-stroke-engine
Wed, 06/15/2011 - 11:39
What I need to do in this level after I make that green striped strand?
Wed, 06/15/2011 - 18:45
Get through the waste-press by following the white rabbit
on the run | keep on running | two-stroke-engine
Sun, 06/26/2011 - 07:56
What rabbit? Oh now I get it by watching the video but in level that long strand gone in wrong way so making the level impossible to finish.
Mon, 06/27/2011 - 10:10
Crazy fun. I though it was over but NOOO The Sign Painter told me otherwise. It's pure genius and I can't wait to see if or what you come up with next.
Question: How did you get the level to be so big, and how did you program the trasporter and d
og? (electrical paritcles too)
P.S. Didn't finish yet. lol XD
If a house that weighs 100 pounds (it's a small house) has five birds inside it and the birds start hovering in the house, does the house still weigh 100 pounds?.
Tue, 06/28/2011 - 13:57
@ Wikigoo-4evr
Thank's for reporting. I fixed that bug in version 0.9.3.
The problem was: If you attach a ball inside the collectortank, the digital beauty product can climb up the laserbeam before it got shot to the pipe.
The laserbeam-ball (the one with the long green strand) really get shot by an explosion to the pipe. If the digital beauty product is climbing on it, it's much heavier. That's why its ballistic trajectory is changed and it misses the pipe.
Anyway, in the new version this can't be done.
@ MOM
Thank's for such compliments. I have some unfinished cool stuff, but can't tell when it will be ready for publishing.
Do you mean how to change the presetted size of a level in WooGLE?
What do you mean with transporter?
The dog is basically a rectangle hinged with two circles(one of them is rotating).
You can read some stuff about particles here: http://goofans.com/developers/game-file-formats/particles-fxxmlbin
I just copied the "fireBallBurn" particle effect and changed the images it's using. Than I made a small goomod too add the new particle effect to the game.
on the run | keep on running | two-stroke-engine
Wed, 06/29/2011 - 17:13
haha. Very tricky. I'm just so amazed with the details. Definitly one of my favorite levels. I noticed how you used the particle effect in 2 stroke engine as well. Impressive. So you plan to add onto this level even more?
-MOM
If a house that weighs 100 pounds (it's a small house) has five birds inside it and the birds start hovering in the house, does the house still weigh 100 pounds?.
Sat, 07/02/2011 - 19:57
@MOM
You can open the level with WooGLE to check out how everything is working. Maybe you get inspired.
I created the Particle for this level, but I thought it fits in Two-Stroke-Engine very well.
on the run | keep on running | two-stroke-engine
Sat, 07/16/2011 - 13:18
that is a triky level
Sun, 07/17/2011 - 12:16
That is hard
I'm never going to finish this level
Please call me "multi"
youtube: http://www.youtube.com/user/multidan250gaming?feature=mhee
Tue, 07/19/2011 - 10:44
At which part do you fail?
Maybe I can give you some tips how to get through.
I think there are much harder levels. Just like Down & Out
on the run | keep on running | two-stroke-engine
Tue, 07/26/2011 - 18:15
im having problems with the delete lines at the white rabbit. can you help?
Wed, 07/27/2011 - 01:16
Me too
Please call me "multi"
youtube: http://www.youtube.com/user/multidan250gaming?feature=mhee
Wed, 07/27/2011 - 11:14
@ Alex Goo World & dan250
Hm, it's more about the timing than exact aiming. Have you watched the videos? Do the same I did there and you should get through. You don't need every ball to finish the level, three of them is enough.
on the run | keep on running | two-stroke-engine
Wed, 07/27/2011 - 11:31
I finish the bunny area and I'm about to shoot the goo to the red pipe to the arrow area,
and I miss at the very end.
never got one in.
It's about that red pipe, not the bunny area (well the pipe is in the bunny area)
Please call me "multi"
youtube: http://www.youtube.com/user/multidan250gaming?feature=mhee
Wed, 08/03/2011 - 19:21
Make sure the balls are at the top right of the last structure when you grab them.
Then aim a bit higher than the red pipe and shoot when the structure is as close as possible to the pipe but before it starts moving away from it.
on the run | keep on running | two-stroke-engine
Sat, 11/12/2011 - 04:27
Wow! how did you make this level?
today is a goo-d day | billy2000's levels http://goofans.com/user/10648 | This account is no longer in use.
Sun, 11/20/2011 - 14:53
Hm.
Short anwser:
It's done with enthusiastic love for World of Goo. I also spend a lot of time with testplaying and debuging.
Long anwser:
To explain how every single thing works would fill up pages. What means a lot of work.
If you want and if a moderator agrees I could write a book page like Daft as Brush did for Gotcha. But that may take a while since I'm pretty buisy and can't find much free time to write it.
on the run | keep on running | two-stroke-engine
Mon, 01/23/2012 - 17:42
I love this level
how was the fire made? I'd love to hear how.
Tue, 01/24/2012 - 14:01
GooLiam do you mean the electric fire? If so, I copied the "fireballburn" particle-effect and changed the images it's using.
on the run | keep on running | two-stroke-engine
Mon, 02/13/2012 - 06:38
goomatz: did you know this level was the first level I evar downloaded on goofans?
Please call me "multi"
youtube: http://www.youtube.com/user/multidan250gaming?feature=mhee
Mon, 06/18/2012 - 13:26
Answering to nothinggoo's questions here: http://goofans.com/forum/world-of-goo/mods-and-hacks/3762
The laser beam is a ball with strand type "rigid" shot to the pipe by explosion. In detail, the explosion pushs a rectangle which pushs the Gooball.
I'm not sure what you mean with capsule. I assume you mean the part where the balls get their patch so they are able to fling. It's a rectangle tagged ballbuster blocked by a composite geometry which breaks when the laserbeam ball explodes.
About the movement. Do you mean the red lines movement?
See "Piston" for the basics of such techniques.
on the run | keep on running | two-stroke-engine
Mon, 06/18/2012 - 15:19
No, i mean the part where the tiny goos a collected after they moved to the digital square thing.
this one: http://imageshack.us/photo/my-images/825/screenshot20120618at101.png/
And pushed by what block? So the green ray is actually goo strand?
Because writing signatures is too mainstream
Mon, 06/25/2012 - 15:06
Yes, that part I was talking about in my second paragraph.
The green ray before you get to the digital square thing is a starnd, the rays after the cube are just channels mad of two rectangles and a forcefield.
The block pushing the ball to the pipe is invisible. It's needed because explosion pushes only geometry.
on the run | keep on running | two-stroke-engine
Mon, 07/09/2012 - 00:17
@goomatz :
Could I use and modify your goomatz_Beauty3d ? I need to use it in my level Delivering Beauty.Thanks.
Steam
Tue, 07/10/2012 - 05:45
Sure, go ahead.
on the run | keep on running | two-stroke-engine
Sun, 12/09/2012 - 06:28
How did you make this?! This is Amazing!!!
today is a goo-d day | billy2000's levels http://goofans.com/user/10648 | This account is no longer in use.
Mon, 02/24/2014 - 19:41
I cant beat it!!
Wed, 03/12/2014 - 09:11
Hmm, I'm sorry for that maybe you got to try harder .
on the run | keep on running | two-stroke-engine
Fri, 03/14/2014 - 06:13
yea this is the most complicated and hard but yet very AWESOME level made by the Albert ainstain(WOG version, that is Goomatz)
if you look this level in WOGeditor you will be truly amazed, trust me
P.S nice level goomatz!
All my addin | I love you World of Goo!
Tue, 03/18/2014 - 11:23
I guess the only common ground Einstein and I have is that we're both from Germany and a fondness for physics. I think he was way smarter than me. But thanks for the compliment.
on the run | keep on running | two-stroke-engine
Sun, 07/27/2014 - 23:36
I used a BUG to skip the rabbit sequence and got OCD!
http://steamcommunity.com/sharedfiles/filedetails/?id=292432544
Steam
Sun, 07/27/2014 - 23:47
VIDEO! VIDEO! VIDEO!!!1!
| Things I made | And even more |
Sun, 07/27/2014 - 23:58
Can't believe someone broke through Goomatz's level!
My Profile
Mon, 07/28/2014 - 00:19
I DON'T WANT TO PLAY IT ANYMORE!!!!!!11111111ONEONEONEONE
Steam
Mon, 07/28/2014 - 12:38
Wogfan , did you just build up to the pipe?
What bug are you talking about? I'm just curious.
on the run | keep on running | two-stroke-engine
Mon, 07/28/2014 - 20:03
No. When the laser beam appears, I use the electric balls to build a strand near the pipe, then I use ivies to build to the pipe. (It's a bit difficult, because there is a geometry near the levelexit and sometimes the gooballs are trapped)
Steam
Tue, 07/29/2014 - 09:04
Hmm, I thought the laserbeam-ball is crumpy.
Anyway congrats on finding this solution. I hope everybody is not skipping the waste press now.
on the run | keep on running | two-stroke-engine
Tue, 02/24/2015 - 07:25
Video here.
@goomatz Can you give me another link for Sunday Session? The old one you posted was broken.
Steam