Down & Out
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Total downloads: 3,332
Latest version: 1.0
Release date: 11/10/2010 - 15:46
This is my first level, it was a bit of a pain to make, but I’m happy with how it turned out.
Your aim is to build up to the sleeping goo and wake them, thus allowing you to build to the opposite side, wake the goo, and so on, all the way to the top. Sounds simple, but there’s a twist.
(If you fail to wake them, then you'll need to retry)
Comments and ratings are welcome.
*Note: The starting speed can vary a bit, so if it's barely moving then hit retry. Also, you might want to retry as soon as the level starts, unless you’re quick enough. You’ll understand all this when you play it.
Version | Platform | Release Date | Filename | Size | Downloads |
---|---|---|---|---|---|
1.0 | All | Wed, 11/10/2010 - 15:46 | com.goofans.PeterB.DownandOut.goomod | 10.06 MB | 3,066 |
There is 1 current download.
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Mon, 10/18/2010 - 13:12
wow... this actually pretty good
nice work Peter
and I was JUST about to say 'welcome to Goofans by the way' but then I saw your profile XD
TM13's View of the World of Goo: PART 1 is now out!
(I now go by ENDESGA)
Mon, 10/18/2010 - 13:52
Very nice
Probably the hardest level ever. Maybe to hard for me. but won´t give up trying to beat this.
(a smaller zoom would help a lot)
Every move have to be exactly executed in short time.
The shaft is moving quickly and those little rectangle blocking your way are pretty mean. >)
on the run | keep on running | two-stroke-engine
Mon, 10/18/2010 - 17:51
Glad you both like it.
@Goomatz, if the zoom is the main reason you cant beat it, then maybe you could alter and test it in woogle and tell me what you think is the best setting.
Anyone post in if you complete it and tell me what you got.
Mon, 10/18/2010 - 19:25
No it isn´t the main reason. (but 0.8=normal and 1=widescreen is nice to play)
Mostly it´s the speed and low springconst. of common_albino balls.
Also geom34, geom18 and geom19 are like milestones around my neck.
on the run | keep on running | two-stroke-engine
Tue, 10/19/2010 - 14:26
Its zoomed out a bit now. The level is definitely doable, i must have done it a dozen times.
Sun, 10/31/2010 - 09:37
It's not the hardest level ever (because of something like Little Path), but IT'S THE BIGGEST INNOVATION IN WORLD OF GOO!!!.
When I saw how it works (that was my biggest dream since I failed this level 5 times), I thought, that my 42 levels (yes, I've created 42th level, but I'm working on a Goovie for it) are stupid and primitive! (OK... not every one of them...)
PS. I won't give you 5 stars, because I dislike this level, because it's too hard.
Author of Platforms of Goo and 64 levels for World of Goo .
Mon, 11/01/2010 - 14:58
I would say that my level is more difficult than Little Path. No one seems to have been able to complete mine yet, many will have done Little Path (including me).
You shouldn't be too hard on yourself, you've made many fine levels. I dont think I'm as imaginative as you at thinking up new ideas. This might be the only level I ever make.
Mon, 11/01/2010 - 16:11
I can't believe someone finally made a forced-scrolling goo level...argh....
I was so surprised when I launched this level and the screen started moving! Great level!
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Tue, 11/02/2010 - 12:48
Do you know AP, that scene is static? All the geometries falls down, but scene and exit are static all the time.
Author of Platforms of Goo and 64 levels for World of Goo .
Tue, 11/02/2010 - 16:38
Yeah, I assumed he did it that way. I can't build fast enough to get to the first sleeping structure, but how does the static exit fit into this?
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Tue, 11/02/2010 - 19:30
The speed varries. Press retry till it´s slower.
I always fail with the albino_common to the second sleeping srtucture. They are just to wobbly.
on the run | keep on running | two-stroke-engine
Fri, 11/05/2010 - 13:31
It seems like I overestimated the skill level of most people. I would have thought getting past the albino would be relatively easy.
Hey Goomatz, you mentioned before about geom19, I presumed you had been able to reach this, in which case the albino should be a breeze to you.
On another note, if anyone was wondering about that basement part below the level. It was going to be used during the opening camera movements, but the fact that the camera cant go outside the level boundaries meant I had to scrap it.
Also, this level must hold the record for the most hinges used, 154.
Fri, 11/05/2010 - 16:15
Peter B, what ever you do, don't change the dificulty in the next version!! I did not try this level yet. .
My Gooish profile | Videos on YouTube | My WOG Mods
Fri, 11/05/2010 - 17:07
I agree with Pavke don´t make it more easy. It´s a really tuff challenge and i want to beat it.
At an early failing attempt I watched the level scrolling down and I noticed that the two goos close to geometry19 are not sleeping. So i tried to throw balls there to build on but the geometry blocked them off.
on the run | keep on running | two-stroke-engine
Sun, 11/07/2010 - 15:36
I wasn't going to change the difficulty.
@Goomatz, I had imagined someone might try that, I dont think its possible unless every one thrown lands on it.
@Pavke, I'm suprised you hadn't tried it yet, I would have thought mods would try every new level that came out.
Sat, 11/06/2010 - 06:04
Well, this level isn't so hard! I must say it has awesome music... makes countless repeats more enjoyable.
It is really something new on goofans, great innovation
Crazy score coming soon...
My Gooish profile | Videos on YouTube | My WOG Mods
Mon, 11/08/2010 - 03:44
Well I didn't yet managed to get the score, I was busy with studies but I must spoil the surprise.
I think I can get it in about 40-50 moves
My Gooish profile | Videos on YouTube | My WOG Mods
Mon, 11/08/2010 - 13:30
I think you must be doing it the way Goomatz tried. It would take the patience of a saint to keep doing it that way! Anyway, I wouldn’t want the level to be done like that, it would make the obstacles before it pointless. I might have to change it so it cant be done, unless your doing it another way?
Mon, 11/08/2010 - 14:14
Yes, I just read what Goomatz said, I didn't see it earlier, I had the same idea. Well, the little things like this are the reasons I play levels for scores they are part of the level, right?
My Gooish profile | Videos on YouTube | My WOG Mods
Mon, 11/08/2010 - 14:27
This level works a bit slow on my computer. Goos moves from point to point by small "jumps". So does graphics and geoms. It's not nice to play. (I rached this small platform using first albinos! I'm a master! )
Author of Platforms of Goo and 64 levels for World of Goo .
Mon, 11/08/2010 - 15:53
@Pavke, Have you tried doing it the proper way, how far do you get?
Goosweek, I dont know why that would be happening.
btw You spell reach as rach. You also misspelt it in Transporting Machine
Mon, 11/08/2010 - 15:05
@Peter B, On both runs, normal and the crazy one I get stuck at that water trick at the top of the level, I lose a lot of time and it gets harder after that to catch up with the screen.
There are minor issues in the level, like if you hit the moving "blades" (or what ever they are) on the second bridge they sometimes pop out of place and fly of...
My Gooish profile | Videos on YouTube | My WOG Mods
Mon, 11/08/2010 - 15:27
Well, dont hit them then
How hard do you find it to do the ivy throw trick.
Mon, 11/08/2010 - 15:35
Ivy throw trick? You mean line throwing trick (because I can't do that in this level) or to throw a bunch of ivyes to no sleeping goo line? Thats not to hard, you just have to be a little faster 'cause you don't have all day
And the background image has that dark line right in the center where the line is so it acts as a guide line and make throwing easier
My Gooish profile | Videos on YouTube | My WOG Mods
Mon, 11/08/2010 - 15:55
Yes, i meant the bunch of ivy thing.
I'm not sure now, you dont find it too hard, and now everyone's going to be trying it. I feel I must change it.
Sorry to spoil it for you Pavke.
Mon, 11/08/2010 - 15:55
Wait till someone gets that score... It is hard, don't get my wrong, but not crazy hard like kicking common goo line in Tower of Goo
My Gooish profile | Videos on YouTube | My WOG Mods
Wed, 11/10/2010 - 18:23
It must be doable if you can get to the water.
I'll wait and see then.
Edit: I've altered that bit now so it cant be done.
Sat, 01/07/2012 - 18:18
This is the best level in GooFans. I would like to hear how you made the scene screen go up? It's very hard for me but I won't give up trying.
Sat, 01/07/2012 - 18:54
It took me a few plays to figure it out. The screen isn't scrolling up--the terrain is slowly sinking into some invisible spikes.
Personally, I've never managed to get past the first part with the little gate.
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Wed, 01/30/2013 - 12:08
So this is the level which pavke,goomatz or anyone else couldn't finish. (had to make a intro )
My best is building halfway with the fuse to water.
Very nice level though.
My Profile
Wed, 01/30/2013 - 14:24
That's not bad; hopefully you can carry on and finish it.
Thu, 01/31/2013 - 01:09
Now best non-detachble ivy to ivy.
You know,making the left wall deadly on common to fuse isn't going to help for someone who completed your whack pack.
But since i'm the only one,that would be cheating so i'll do it the normal way.
My Profile
Thu, 01/31/2013 - 11:46
That deadly wall was to stop people from leaning against it for an easy skip.
To say you've truly beaten it, then no cheating would be the way to go.
Fri, 02/01/2013 - 09:18
I beaten it (3 times) but I wont do it anymore.
One thing,while doing the ivy to ivy,I have problem attaching my structure to the attached-to-itself water goo.Sometimes I can something I cant.Is it a feature?It has a small period of time before I can attach again.
My Profile
Fri, 02/01/2013 - 15:14
No screenshot?
That water goo has the attribute 'stuckattachment', read about it here. The problem you'll be having is probably due to the geometry that's holding it there. I have the level set to 'strandgeom', so you won't be able to attach to the areas that the geometry covers on the ball. Have a look at it in Woogle.
It's one of a few things that I could improve in the level, but they're nothing major so it doesn't really matter.
Sat, 02/02/2013 - 05:51
By 'beaten it' I mean making a tower by the common goos to ivy.
I still didn't reach this part but I think only ivy in the last stage would be helpful.
Ah ok, but you could add a small lever type thing to hold it. You could even copy that thing in albonio to common goo.
Edit: Ok it is almost impossible to do the ivy to ivy as I cant attach my structure to the water goo.
My Profile
Fri, 02/01/2013 - 21:50
I know this is late, Peter, but do you mind if I base a forced-scrolling AP level on this?
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Sat, 02/02/2013 - 15:01
How dare you
I purposely put lots of different goo types there to make it slightly more trickier during the inevitable panic of it all.
You're probably not doing it the correct way. You have to build around the right side of the ball. I've made the vid above Public so you can see it.
Not at all. I presume you're talking about Another Planet; how are you getting on with that? It's been in development longer than Duke Nukem Forever
Sat, 02/02/2013 - 18:26
I haven't been for a while, I'm coming back to it now. And I'm finding lots and lots of problems in my old levels that I have to fix.
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Mon, 02/04/2013 - 23:45
I've done it correctly,but you cant attach it if you build it too high or too low,and if something touches the geometry I think.
Now best the last stage. (still ivy to ivy is hard for me)
Edit: Completed it with OCD.
I don't know how pavke thought it could be done under 50 moves.
Out of your four levels, festive feast is still the hardest as I don't know what to do. Than came teddy vengeance,but I was getting somewhere there and for Mygod I could complete it.
My Profile
Tue, 02/05/2013 - 19:45
Finally, someone completed it! It really shows how skilled you must be now.
That 50 move thing was in reference to a previous version, it cant be done now.
In feast, start by flinging a ball to the popper.
Tue, 04/09/2013 - 22:00
So I was getting a bit bored and thought of doing this again.
And it took me less than 20 minutes to get 24 goos and OCD. (Hey look 140 moves again. )
My guess the max is around 30.
My Profile
Fri, 11/22/2013 - 02:42
What's the name of the music played in the level?
EVERYTHING AMAZING BY INWOG
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Fri, 11/22/2013 - 08:25
"Blue Monday"
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Fri, 11/22/2013 - 19:29
Show me a video or music related to that song.
EVERYTHING AMAZING BY INWOG
inwog, publisher of 407 World of Goo levels since 2009-2015
Fri, 11/08/2019 - 17:42
do you know the artist? there are a few songs called blue monday
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Wed, 08/03/2022 - 15:22
https://
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