Bit goo ball blink

7 replies [Last post]
Joined: 04/17/2011

I made Ricochet ball, but every time it blinks, it turns from orange to green! I hate the green effect and I need to turn it to yellow or orange as well. I couldn't find anything about blinks when looking through Ricochet's options; nor images, nor particles; nor sounds; nothing, so help?!

Oh, sorted it out, it was colorizing, but how do I get that colour Orange-yellow?

Joined: 09/01/2009

Colors are specified in RGB (red green blue) values. It's fairly common in graphics. In Paint, PAINT.NET, or similar program, you can open a color mixer and select a color. Somewhere on that page, it'll tell you the RGB values for the color you selected. That's the easiest way to get the color you want.

Joined: 04/17/2011

Ok, but now I have a sound problem; you know for bit goo ball, it has many sounds when you have taken the ball and stretch it for launching. I can't find anywhere this sound and I can't change it! Please help me and tell me where it is and where to change it?!

Joined: 09/01/2009

The stretching sound is hardcoded; you can't change it from Goo Ball to Goo Ball.

Joined: 04/17/2011

MOM4Evr wrote:
The stretching sound is hardcoded; you can't change it from Goo Ball to Goo Ball.

What?! Then how am I supposed to change it?!

Joined: 09/01/2009

You don't.

Well, you CAN, but it changes globally, for EVER Goo Ball that stretches. I'm not sure of the exact filename of the .ogg file to change, but I think it's either in a "generic" folder or has the word "generic" in the filename someplace.

Joined: 04/17/2011

MOM4Evr wrote:
You don't.

Sad well it's ok then...

Joined: 08/06/2010

It's in res/balls/_generic, but you can change it more easily by merging into the global resources manifest.

And this page will help if you're having trouble with colors. The layout is a bit obnoxious, but it's useful. Linky.

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