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Space Battle
Space Battle

Fire The Cannons!

Goal: 3 balls
OCD: 75 seconds

by Albertt
background by MattOg

BUG School #2

A flower bug, not easy to learn.


ver1.1 - OCD is 5 balls now

The Informationalized Factory

This is the second ENS factory(my second chapter, too)
The Informationalized Factory!
This factory is about the Internet, tech and so on...
And 14 normal levels included, and 9 or more Easter Egg levels hidden in it.
WARNING: Don't launch any mods to Chapter 4 at the same time!

The Story Line...
As goos were on the travel, they got an informationalized factory that seems so informational.
They got something at the gate,
the cookie/cookies


Experimental Trickery!

Inspired by momo1526's "Pulley Up" idea... although it's nothing like that level.

Since then I've had a few more ideas of my own.

v0.2 - Better Spinner - New Signs
v0.3 - Mostly a few geometry tweaks
- Replaced the big Fire with a sticky out pipe, Moved a Sign
- Added a couple of particles and goo drips

v0.4 - New "feature" added about half way up
- New Util Ball - UtilNuker
- A couple of custom particle effects

This entire goomod was created automatically by WooGLE

The Red Cave


Now I released the "Blue Cave" and the "Green Cave". I just re-colorized the images. You can download them clicking the Downloads tab.

Iv'e found 2 ways to beat this level. Well, DaB found the 3rd way!
Enjoy, and don't forget to post your scores and any bugs!

Version 0.3 changes:
(Again) fixed a bug where Goo Balls get stuck. 

Radioactive Theme
Chapter 5 new look!

Changes a lot of things: The logo, the title screen name (to "World of Nothinggoo"), colorizes chapter icons and backgrounds, modifies ivy, common, balloon, undead and pokey balls (more ball modification to come) (mutated shrooms to come Tongue)

HAHAHA! the versions skip from 0.2 to 1.3, but that is intended. All the versions in between were failing.

Color Citadel

World Of Tangram: Color Citadel is my tenth chapter. The chapter was released on March 30, 2016. This is my only chapter to be dominated by custom images not based from raw images of the original World of Goo. There are 12 levels and most of them are very difficult. One example is the single level “Color Bombing” and its sub-levels. Techniques are very hard to perform and execute. This is the first chapter I made with a new computer which is a budget computer.

Single levels:

"Tangram Bridges"
Released: March 11, 2016

"Color Bombing"
Released: March 14, 2016

Rock Road
...the rocks will be moving as soon as you move the stands...

English description:

I spent at least 24 hours making this level,
and I edited N times at all.

Warning:DON'T DOWNLOAD v2.4!!!

Update log

Broken bones

This level is very similar with original level "You have to explode the head". I know that the jar of skull is not moving but thats whats how it have to be. OCD is 50 goo balls. I had about 53 maximal. I think that some of you at first will be confused but to finish this level use the skill of th level "Ugly school" - how to easy explode the bomb! But you have to work fast!

The latest version/s have got different OCD and other!

Destroying Unit
Deadly hammer

Help Goo Balls to avoid deadly hammer with spikes.

Try to save all 28 balls! (This is OCD)

In this level I created the most invulnerable chain in the World of Goo.
Probably it's totaly inpossible to destroy it.