Particle effects Secrets
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Wed, 07/11/2012 - 14:25
Ok.
1
So we know there are two types of particles. One is a type of particles that has a center, another is one without center. How can you change the type?
2
Particle movement direction. It seems that changing a movedirection
of a particle effect with a center does not affect the actual direction. Why?
3
Which one of the two properties starting with "direction" actually changes the direction?
Anyone? Please?
One of them uses an ambientparticleeffect tag, the other is just particleeffect. Ambient means screen-wide.
You probably want to have directional set to true for that.
Both, in combination.
Hope this helps.
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Those are no secrets, it's very well documented here :
http://goofans.com/developers/game-file-formats/particles-fxxmlbin
The attributes your are searching are
movedir
andmovedirvar
.on the run | keep on running | two-stroke-engine
OK! Thanks! That was quick!
EDIT Its weird how it changes nothing though. Ill check the page.
Because writing signatures is too mainstream
What value did you use and what was the original one?
What is the movdirvar value?
on the run | keep on running | two-stroke-engine
I tried making an effect like bubbles, which go up. Copied all the values except for the image and id.
Because writing signatures is too mainstream
Ok, but you said you've changed some attributes and nothing changed at all. Which attributes have you changed and which values did you use?
on the run | keep on running | two-stroke-engine