The problem is that your merge files are called island1.resrc.bin.xsl and island1.scene.bin.xsl while they should be island1.resrc.xsl and island1.scene.xsl.
As it states on the Merge Directory page:
Quote:
The filenames end with the .xsl extension instead of .bin. An example of a full filename relative to your goomod root would be merge/res/levels/GoingUp/GoingUp.level.xsl. Note that the .bin suffix is replaced with .xsl.
Huh, that's strange. I checked it out and I get what you mean. Well I looked and everything seems in order, I can't find anything wrong.
My best bet would be that you just can't have multiple images for the OCD flags, since they're enabled/disabled directly by the .exe's code. Have you tried changing it to just a single colour?
With XSL. Basically, I want to see if the problem is using multiple images in the image tag. If that is the problem (and the only problem) then just giving it a single image should work.
Now that you mention it you're probably right Guess it only works for Goo Balls. I don't think there are any original balls that use that functionality though, are there?
Indeed there are. RectHead, BlockHead, WindowRect, WindowSquare, and Spam use multiple images. Ivy Goo Balls have multiple leaf images iirc. Not a definitive list, but after glancing through the types of Goo Balls, that's the ones that I immediately remember use multiple images.
The Bone goo balls have two "head" images, one's the mirror image of the other.
Blockheads, Rectheads, and the Windows have a few different patterns.
Most Goo Balls have multiple Eye images at different scales.
But other than that I can't think of any. Are there any others?
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Moved to Mods and Hacks.
What do you mean by "a problem"? How do you know there's a problem, does GooTool give an error?
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yes gootool give me an error, and if you want to see you can download it just click the the link than click download
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The problem is that your merge files are called island1.resrc.bin.xsl and island1.scene.bin.xsl while they should be island1.resrc.xsl and island1.scene.xsl.
As it states on the Merge Directory page:
Once you fix that it should work fine
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Thanks
its still not working
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Huh, that's strange. I checked it out and I get what you mean. Well I looked and everything seems in order, I can't find anything wrong.
My best bet would be that you just can't have multiple images for the OCD flags, since they're enabled/disabled directly by the .exe's code. Have you tried changing it to just a single colour?
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do you mean by overriding the original image or with some XSL?
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With XSL. Basically, I want to see if the problem is using multiple images in the image tag. If that is the problem (and the only problem) then just giving it a single image should work.
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I don't think SceneLayers can have multiple images at all, can they?
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Now that you mention it you're probably right Guess it only works for Goo Balls. I don't think there are any original balls that use that functionality though, are there?
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Indeed there are. RectHead, BlockHead, WindowRect, WindowSquare, and Spam use multiple images. Ivy Goo Balls have multiple leaf images iirc. Not a definitive list, but after glancing through the types of Goo Balls, that's the ones that I immediately remember use multiple images.
IRC | Chapter Tutorial | Reference Guide
The Bone goo balls have two "head" images, one's the mirror image of the other.
Blockheads, Rectheads, and the Windows have a few different patterns.
Most Goo Balls have multiple Eye images at different scales.
But other than that I can't think of any. Are there any others?
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Oh yeah I forgot all of those.
By the way I tested it out and it is the multiple images that's the culprit. So apparently SceneLayers can't have multiple images.
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oh its to bad
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Having the same issue. Too bad there's no real solution.