goomod problem

14 replies [Last post]
Joined: 03/06/2012

i have a problem with this goomod

any suggestion?

All my addin | I love you World of Goo!

Joined: 12/23/2010

Moved to Mods and Hacks.

What do you mean by "a problem"? How do you know there's a problem, does GooTool give an error?

Joined: 03/06/2012

yes gootool give me an error, and if you want to see you can download it just click the the link than click download

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Joined: 12/23/2010

The problem is that your merge files are called island1.resrc.bin.xsl and island1.scene.bin.xsl while they should be island1.resrc.xsl and island1.scene.xsl.
As it states on the Merge Directory page:

Quote:
The filenames end with the .xsl extension instead of .bin. An example of a full filename relative to your goomod root would be merge/res/levels/GoingUp/GoingUp.level.xsl. Note that the .bin suffix is replaced with .xsl.

Once you fix that it should work fine Smile

Joined: 03/06/2012

Thanks Smile

its still not working Sad

All my addin | I love you World of Goo!

Joined: 12/23/2010

Huh, that's strange. I checked it out and I get what you mean. Well I looked and everything seems in order, I can't find anything wrong.

My best bet would be that you just can't have multiple images for the OCD flags, since they're enabled/disabled directly by the .exe's code. Have you tried changing it to just a single colour?

Joined: 03/06/2012

do you mean by overriding the original image or with some XSL?

All my addin | I love you World of Goo!

Joined: 12/23/2010

With XSL. Basically, I want to see if the problem is using multiple images in the image tag. If that is the problem (and the only problem) then just giving it a single image should work.

Joined: 08/06/2010

I don't think SceneLayers can have multiple images at all, can they?

Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.

Joined: 12/23/2010

Now that you mention it you're probably right Tongue Guess it only works for Goo Balls. I don't think there are any original balls that use that functionality though, are there?

Joined: 09/01/2009

Indeed there are. RectHead, BlockHead, WindowRect, WindowSquare, and Spam use multiple images. Ivy Goo Balls have multiple leaf images iirc. Not a definitive list, but after glancing through the types of Goo Balls, that's the ones that I immediately remember use multiple images.

Joined: 08/06/2010

The Bone goo balls have two "head" images, one's the mirror image of the other.
Blockheads, Rectheads, and the Windows have a few different patterns.
Most Goo Balls have multiple Eye images at different scales.

But other than that I can't think of any. Are there any others?

Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.

Joined: 12/23/2010

Oh yeah I forgot all of those.

By the way I tested it out and it is the multiple images that's the culprit. So apparently SceneLayers can't have multiple images.

Joined: 03/06/2012

oh its to bad Sad

All my addin | I love you World of Goo!

Joined: 10/11/2012

Having the same issue. Too bad there's no real solution. Sad