Burning bridge
» Screenshots » Downloads | » Stats » Comments |
Total downloads: 1,148
Latest version: 0.1
Release date: 05/07/2011 - 08:15
Call it burning bridge if it starts to burn. But thats not what you have to do. Just go forwards and wake up the sleeping goo balls. It's very similar level with "Upper shaft" isn't it? Have a fun !
Version | Platform | Release Date | Filename | Size | Downloads |
---|---|---|---|---|---|
0.1 | All | Sat, 05/07/2011 - 08:15 | com.goofans.Wikigoo4evr.BurningBridge.goomod | 21.21 KB | 1,148 |
There is 1 current download.
- Login to post comments
Sat, 05/07/2011 - 16:18
*reluctantly pushes publish button*
In the future, I'd REALLY like to see more creative levels from you; levels that aren't simple spinoffs on the original ones.
IRC | Chapter Tutorial | Reference Guide
Sat, 05/07/2011 - 17:04
The level after next one will be like that. I'm still working on next one. Whait why doesn't it publishing????????????
Sat, 05/07/2011 - 17:04
Say what? This one is published.
IRC | Chapter Tutorial | Reference Guide
Sun, 05/08/2011 - 10:10
Oh sorry I just can not wait until it will be published. Now I see how it is . Oh and next one level... I don't really know how it will look like. It will be very hard so I called it - "Impossibility". That level "Impossibility wont work! In the World of goo level editor I deleted Force fields in gravity that I putted in the level but the gravities are still like in the level when I play it. What is that mean? It doesn't have to bee like that! The gravities doesn't have to be in the level but they are! But in WOGLE I deleted them! What is that mean? But I hadn't unsaved changes all was right only not this thing!!!
Sun, 05/08/2011 - 13:18
Hmm, I'd say double-check the scene tree for any linearforcefields or radialforcefields, and delete them... If there is any gravity when you play the level, there is most definitely one of the two still in the level. There have been several levels made already without gravity, and all of them work fine.
IRC | Chapter Tutorial | Reference Guide
Sun, 05/08/2011 - 16:01
I've tried but it wont work . And do you know if I want to change map world view does I have to copy it?
Sun, 05/08/2011 - 16:06
What specifically didn't work? Switch to the scene tab and check for any linearforcefields and radialforcefields. Delete the one( s ) you see and you should be set.
To chance MapWorldView, yes, you do need to copy it. However, you'll also need to write an XSL by hand off any changes you make. You'll then need to put this XSL in the goomod merge folder (probably make the entire goomod by hand), and look over everything and test it thoroughly before uploading. Check Daft's "Dynamic Main Menu" http://goofans.com/download/other/dynamic-main-menu and Pavke's "Towersome Mod" http://goofans.com/download/level/towersome-mod for examples of merging stuff into MapWorldView. Also, be extremely careful to follow the guidelines here, if you end up taking anything out: http://goofans.com/developers/world-of-goo-level-editor/reference-guide/...
IRC | Chapter Tutorial | Reference Guide
Sun, 05/08/2011 - 16:24
Whats XSL?
Sun, 05/08/2011 - 20:22
http://goofans.com/developers/addin-file-format/merge-directory
Slightly more complex than XML, but neccessary if you want to alter MapWorldView.
IRC | Chapter Tutorial | Reference Guide
Mon, 05/09/2011 - 01:28
Wait I need to download something XML? And where exactly I need to write XSL? And what should I write in the directory when Editor asking me for naming it what I have to write?
Mon, 05/09/2011 - 07:55
You cannot use the editor for XSL. You'll need to create the stuff you need for MapWorldView in the editor (naming the directory whatever you want), and after you're done, you'll have to unzip the resultant .goomod (rename it to .zip and unzip it using any kind of archiving tool). Create folders inside there: /merge/res/levels/MapWorldView and put your XSL in there. You'll find your XML that you need to convert into XSL in the goomod in /compile/res/levels/[yourlevelname]. You'll need to know exactly what you changed in MapWorldView, and convert these changes only into XSL, to merge properly.
IRC | Chapter Tutorial | Reference Guide
Mon, 05/09/2011 - 08:58
Where I can get XSL? Hey and I'm at school at the moment in music (The last) lesson. Whell it doesn't metter !
Mon, 05/09/2011 - 08:57
You need to write XSL! It is a "programing language" like XML
My Gooish profile | Videos on YouTube | My WOG Mods
Mon, 05/09/2011 - 15:20
Where I need to write it?
Hello does anybody is here... ?
Mon, 05/09/2011 - 15:26
This is not a chat room, it is a forum!! We don't need to be here 24/7!! You need to write it in notepad!
My Gooish profile | Videos on YouTube | My WOG Mods
Mon, 05/09/2011 - 17:59
I'd recommend Googling XSL and XML and teaching yourself the concepts behind XML and XSL programming. It isn't something we can teach you easily in a forum.
IRC | Chapter Tutorial | Reference Guide
Tue, 05/10/2011 - 01:20
I don't really get it why I need it for changing MapWorldView
Tue, 05/10/2011 - 06:24
Without it, your computer will explode.
Kidding. But trust me, you do. Even if you don't use XSL to merge it, you'll still have to edit quite a bit of XML by hand. And it'll depend on what you're doing. You can go ahead and make whatever it is you're making in straight XML, upload it, and we'll decide if it needs to be in XSL or not. Mmmkay?
Remember that the .goomods that WooGLE exports are mostly there anyway. All you have to do is rename the .goomod to .zip and edit the stuff inside. Basically, these edits are as follows:
-Make sure your /compile/res/levels/[levelname] folder has the name "MapWorldView".
-Same with /override/res/levels/[custom graphics you added to the goomod]
-Inside /compile/res/levels/[MapWorldView] now, there should be 3 .xml files: [levelname].scene.xml, [levelname].level.xml, and [levelname].resrc.xml. Rename these to MapWorldView.[whatever].xml. Be sure to keep the .[whatever].xml the same it was before.
-Now open these files with Notepad.
-Do a search and replace for [yourlevelname], replacing it with "MapWorldView." Capitalization matters. If you see [YOURLEVELNAME] in all caps, it means it's a resource, and you don't have to change this if you don't want to.
-Once you've got this done, go back up to the root folder in your goomod, select the two folders "compile" and "override", the file "addin.xml", and "text.xml" if there is one, and zip these four into one .zip folder (In Windows, this is right-click->Send To->Compressed (zipped) Folder). Do NOT select the folder that all four of these are in. Select these four themselves. Rename this resultant .zip to .goomod and try installing it. If it works, great. If not, upload, describe the problems, and we'll try our best to help.
IRC | Chapter Tutorial | Reference Guide
Tue, 05/10/2011 - 13:17
OK but where I have to write it? Do I need to write it in the id? Is it omething like this - com.goofans.Wikigoo4evr.MapWorldView.XSL?
Tue, 05/10/2011 - 16:10
You. Don't. Write. It. In. WooGLE. Period.
Not in the ID. Not in a signpost. Not in the directory name. Not anywhere in WooGLE.
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Wed, 05/11/2011 - 01:19
Where then?
Wed, 05/11/2011 - 07:23
In Notepad.
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Wed, 05/11/2011 - 10:16
What part of my directions above ^^ do you not understand, Wikigoo-4evr?
I told you that you'd have to teach yourself XML, so Google for XML tutorials and what I said above will make a lot more sense.
IRC | Chapter Tutorial | Reference Guide
Wed, 05/11/2011 - 12:39
Does XML is something program what I need to download...? Huh... I'm confused! Whats the contact with XML and WOGLE???????
There is nothing contact right? I think you guys just want to confuse me...
Oh and before I start Making MapWorldView I have to know how to put chapters like chapters not like levels. I want to know how to put it in where is Chapter 2 so it opens me my chapter. Goo tool and WOGLE always makes it like level they never makes everything I make for mode! Even I'm copying the chapters (costume)!!!!!!
Wait a minute... Does XML is that black window that if you close it, it will going to close WOGLE with it????? But whats the point of it you can't write there anything can you???
PLEASE, HELP ME GUYS I NEED HELP! WHERE EXACTLY I NEED TO LOOK IN THE XML TO FIND OUT HOW TO CHANGE MAPWORLDVIEW???????????????????????????????????????????????????????
Wed, 05/11/2011 - 16:15
XML is not in any way related to WooGLE. It is a data storage language written in plaintext. You do not need any new program to open it.
http://tinyurl.com/2dq3boa if you need help.
About chapter making: email me at AlbinoPokey(at)gmail(dot)com.
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Wed, 05/11/2011 - 16:59
Which of the results I have to open?
Wed, 05/11/2011 - 20:56
We're not trying to confuse you, at a bare minimum you do need to learn XML if you want to make your own chapters. If the XML confuses you, it's not our problem. See AP's link above. As for your "Which of the results I have to open?" question, I have no idea what you're saying. Could you please rephrase that question?
IRC | Chapter Tutorial | Reference Guide
Thu, 05/12/2011 - 07:36
I think he means which of the Google links to open.
I would recommend the first one.
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Thu, 05/12/2011 - 11:40
Ok thank you. So where I can find there about how to change MapWorldView?
Thu, 05/12/2011 - 14:58
That just involves XML. To change MapWorldView, follow my steps above.
IRC | Chapter Tutorial | Reference Guide
Fri, 05/13/2011 - 01:49
What is /compile/res/levels/[levelname] folder?
Fri, 05/13/2011 - 12:44
RENAME THE .GOOMOD TO .ZIP
UNZIP IT
Inside here, there will be a folder called compile, a folder inside that called res, a folder inside that called levels, and a folder inside this with the name you have named your level.
IRC | Chapter Tutorial | Reference Guide
Fri, 05/13/2011 - 12:47
So at first I have to make goomode for the level right?
Fri, 05/13/2011 - 12:49
That's correct. Make all the changes you need to MapWorldView (actually, you'll have to clone the level first, but you get the idea) and make this into a goomod. Then follow my steps above.
IRC | Chapter Tutorial | Reference Guide
Fri, 05/13/2011 - 13:32
I still don't get it what is /compile/res/levels/[levelname] folder and what is /override/res/levels/[costume graphics you added to the goomod]
Fri, 05/13/2011 - 14:32
As I have said above:
1. CREATE A GOOMOD
2. RENAME THE .GOOMOD TO .ZIP
3. UNZIP IT
Inside the unzipped goomod, there will be a folder called compile, a folder inside that called res, a folder inside that called levels, and a folder inside this with the name you have named your level.
If you do not understand, elaborate what you do not understand, because it doesn't get any simpler than this. /compile/res/levels/ is the file path to the folder you want inside the goomod.
IRC | Chapter Tutorial | Reference Guide
Fri, 05/13/2011 - 14:51
How it is ZIP and UNZIP?
Fri, 05/13/2011 - 15:12
He means, when you right click, open and try to use files, etc., It will ask if you want to "Extract" files. That is what many people call "unziping" a .zip. Now...
1. RENAME GOOMOD TO .ZIP
2. UNZIP
3. THERE IT IS.
The folder you are looking for is INSIDE another, which is INSIDE another, etc.
InfernoFans | Chest full of porkchops
Fri, 05/13/2011 - 15:15
Where that folder have to be exactly...?
Fri, 05/13/2011 - 15:19
Repeating EXACTLY what MOM said:
Inside the unzipped goomod, there will be a folder called compile, a folder inside that called res, a folder inside that called levels, and a folder inside this with the name you have named your level.
If you do not understand, elaborate what you do not understand, because it doesn't get any simpler than this. /compile/res/levels/ is the file path to the folder you want inside the goomod.
THAR.
InfernoFans | Chest full of porkchops
Fri, 05/13/2011 - 16:30
Download 7-zip and it will be even easier. It adds an "Open as .ZIP" button to the right-click menu.
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Sat, 05/14/2011 - 03:06
Found it! So how do I have to rename it? For the moment it's MapWorldView2.level MapWorldView2.resrc and MapWorldView2.scene
Sat, 05/14/2011 - 03:41
rename it as MapWorldView.level MapWorldView.resrc and MapWorldView.scene, open it, edit it as mentioned above, then put it to /res/level/MapWorldView for a beta-test, and if working, open a .goomod you have as a .zip, delete the inside of the goomod, put your folder in there, & rename the goomod as you like.
Spongebob rulez too
Back
Sat, 05/14/2011 - 07:53
Also, you need to go to Control Panel>Folder Options>Hide File Extentions for KNown File Types and uncheck it.
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Sat, 05/14/2011 - 13:42
I can't find there anything written /res/level/MapWorldView/ so which one of them I need to open and how it is - beta-test? And Albino Pokey, I have no there something folder options may be because my computer is very new even it's second hand.
Sat, 05/14/2011 - 14:48
Ok, so what OS are you using? Windows 7?
IRC | Chapter Tutorial | Reference Guide
Sat, 05/14/2011 - 15:53
Yes!
Sat, 05/14/2011 - 16:21
Oops... Again I forgot to log my sisters cont out! Well don't think my sister doesn't exist. Cause she does exist! Only she's 7 years old so it's hard... She never logging off as I thought! So what did you wanted to tell me?
Sat, 05/14/2011 - 19:55
saying ExACTLY what mom4ever say:
Ok, so what OS are you using? Windows 7?
Spongebob rulez too
Back
Sun, 05/15/2011 - 08:33
Well I said yes!
HELLO!!!! Where is every body?????!!!!!!!