Dynamic Main Menu
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Total downloads: 2,054
Latest version: 0.5
Release date: 09/24/2010 - 07:01
Fed up of the same tired old static Main Menu....?
Well... now all your worries are over!
With just a single application of this simple mod, you can say goodbye to boring old stationary buttons...
and say "HELLO!" to ones that move about a bit.
Props to Albino Pokey for finding / spotting the "anchor" attribute!
version 0.5
Now done entirely as merges,so compatible with the new versions of Pavke's "New Look" and "Towersome"...
Changed the buttons so they spin, rather than hinge from way above... simplifies a lot of stuff.
Can't get youtube data for __o9gqeRtic
There is 1 video.
Version | Platform | Release Date | Filename | Size | Downloads |
---|---|---|---|---|---|
0.5 | All | Fri, 09/24/2010 - 07:01 | com.goofans.dab.dynamic.mapworldview.xsl.goomod | 37.64 KB | 2,025 |
There is 1 current download.
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Thu, 09/23/2010 - 14:49
Didn't I ask you about this just yesterday at private chat? Good work!
My Gooish profile | Videos on YouTube | My WOG Mods
Thu, 09/23/2010 - 15:10
Hey... sorry for stealing your idea...
But I think this opens up all sorts of new possibilities... which I why I also made the other buttons "active"... to demonstrate the sorts of things that can be done.
I'm thinking about... {decides to keep his mouth shut}...
Thu, 09/23/2010 - 16:00
If you put this at the bottom of the list, and Towersome mod somewhere in the middle, it crashes. Could you release a version with a Towersome-friendly world of goo?
InfernoFans | Chest full of porkchops
Thu, 09/23/2010 - 16:08
Actually James, I think Towersome mod is to blame, I know I made it wrong and not compatible with other mods. I'll update it soon.
Daft: I don't think you stole this idea, you were just faster and you knew what to do... I was just imagining it in my head
Can you PM me about your ideas?
My Gooish profile | Videos on YouTube | My WOG Mods
Thu, 09/23/2010 - 16:59
mmkay...then I shall wait 4 ma goo!
EDIT: can you make a bit more space in the menu daft? If I bounce a ball against the side, it gets back faster. And this might not do when added to the "Towersome" mod.
InfernoFans | Chest full of porkchops
Thu, 09/23/2010 - 16:59
AWESOME!
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Thu, 09/23/2010 - 17:56
New idea! Here comes my new Map Screen Mod...be prepared for an AWESOME MOD!
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Fri, 09/24/2010 - 02:03
When I try to start wog though gootool I get a message saying "Fatal Error" and only with version 0.3 of this goomod.
Edit: I now know why cause I've got towersome mod on.
Always have at least 3 levels in the work shop (Woogle)!
Fri, 09/24/2010 - 02:17
Yes.. for now .. this and Towersome don't play well togther...
We're looking into why, and how to maybe make new versions of both that do work together or alone.
Fri, 09/24/2010 - 03:36
Well, this isn't compatible with "New Look" too. And the worst part is, it causes fatal game crash.. I'll investigate
EDIT: It now works great with all MainMenu mods
My Gooish profile | Videos on YouTube | My WOG Mods
Fri, 09/24/2010 - 16:36
Awww...
I liked the Newton's Cradle buttons!
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Sat, 09/25/2010 - 01:29
But "there was a bug" that, when you throw QUIT button realy fast, It didn't use to return.
Author of Platforms of Goo and 64 levels for World of Goo .
Sat, 09/25/2010 - 04:18
@AP
Yeah I liked them too, but "people" liked the goos to orbit properly .. more.
Also the extra fields were causing "weirdness" with the Towersome mod.
@Goosweek
Hehe.. actually not a "bug"... a "feature".
It would ALWAYS come back, but I made it would stay off screen for "a while", maybe up to a minute depending on how hard you hit it.
Tue, 09/28/2010 - 21:38
sry it took long for me to test the latest version. (great job on that you guys)
But I had question: Is the geometry on the planet supposed to move with the images, or are the images doing all the moving? I expected the little tower starting position to spin along as well in the "Towersome" mod.
InfernoFans | Chest full of porkchops
Wed, 09/29/2010 - 05:20
Yeah.. tried it...
But it doesn't work well when all the goos are walking on the world...
It doesn't turn smoothly, and sometimes glitched when a flying goo landed hard.
Wed, 09/29/2010 - 07:20
Maybe a small rectangle starting platform to build from, that rotates around the center? You could balance it like in Gotcha Trap #3.
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Sat, 12/25/2010 - 21:02
This is very creative, I LOVE IT!!!
It is compatible also with Map World of Goo by Vladislav.
Check out my MuseScore acoount:
http://musescore.com/anvistage458
Tue, 02/08/2011 - 00:32
while using your addon I noticed an issue with the arrows.The next 2 pics will explain the issue.
pic 1
http://jfmhero.dyndns.org/pics/pics2/worldofgoo-20110207-2314372.jpg
the arrows are normal
pic 2
http://jfmhero.dyndns.org/pics/pics2/worldofgoo-20110207-2314477.jpg
the arrows disappeared behind the planet by rotating counterclockwise.Till they disappeared behind the planet.
besides that one issue i love it.
Tue, 02/08/2011 - 04:52
Yeah, the arrows are hard coded in the game so they can't be fixed. Good eve jfmherokiller
My Gooish profile | Videos on YouTube | My WOG Mods
Tue, 02/08/2011 - 12:08
Arrows just don't rotate. Arrows are simply directed by the angle (or rotation) parameter of button. They are uncompatible with moveable buttons.
Author of Platforms of Goo and 64 levels for World of Goo .
Thu, 02/23/2012 - 16:22
Its so cool!!!!!
I will use this forever!
Thanks ^^
4 EVR and 4 EVER INVASION!!!!!!! XD
Quote of me and one of my friends (female) talking:
´´ If I´m your ex, it means YOU´RE MY EX! Awesome!!!!!!! ``
-.-` XD LOL
Mon, 08/27/2012 - 01:18
Awesome! But there is a bug.
If the WoGCorp. has new balls, the labels are always shown on the top of the world, it doesn't rotate!
Steam
Mon, 08/27/2012 - 06:05
Yep. That's hardcoded. Same thing with the arrow that points to an island that there are levels you haven't played yet. The arrow will move around with the island, but won't rotate, so it'll go behind the world now and again.
IRC | Chapter Tutorial | Reference Guide
Sun, 08/18/2024 - 10:12
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