Texture Format and Size Tests
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Total downloads: 2,220
Latest version: 0.1
Release date: 07/18/2010 - 03:23
A series of test levels to find out what formats and sizes of graphics files are "suitable" for the game. The aim is to get these levels tested on as many different platforms and systems as possible. Then to use the results to produce some "Guidelines" for level designers regarding the custom graphics they use.
Test #1 : 1024x1024 JPEG
Test #2 : 2048x2048 RGBA PNG
Test #3 : 2048x2048 LA PNG
Test #4 : 2048x2048 JPEG
Test #5 : 2400x2400 PNG
Test #6 : 2400x2400 JPEG
Test #7 : 4100x4100 PNG
Help us out!
Download and install this goomod and play (or try to play) each of the levels.
NB: There's a special version of the goomod for MAC Users
Then... Post below telling us which worked and which didn't.
Please include what Platform / OS and what graphics card / chipset you have.
If any level does NOT work let us know what happens... usually it will either
a) Crash the game... it will show the Level Title then just stop
b) Play the level, but the main background graphic will be invisible.
Let us know which of these happens on which level, or if something "else" does.
Thanks
DaB
Version | Platform | Release Date | Filename | Size | Downloads |
---|---|---|---|---|---|
0.1 | Mac OS X | Tue, 07/20/2010 - 13:00 | TextureFormatTests_MAC.goomod | 838.9 KB | 971 |
0.1 | All | Sun, 07/18/2010 - 03:23 | com.goofans.DaB.TexFormatTests.goomod | 485.72 KB | 1,249 |
There are 2 current downloads.
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Sun, 07/18/2010 - 08:51
Windows 7 64-bit
ATI Radeon HD 3200
All tests work!
But Test #7 is slow to start.
Tue, 07/20/2010 - 07:53
Windows 7 32-bit
NVIDIA Quadro NVS 140M 256mb
All worked fine
except test #7 witch took 1-2sec more to start
tested in 600x800 and 1680x1050 (if that matters)
My Gooish profile | Videos on YouTube | My WOG Mods
Tue, 07/20/2010 - 15:24
Windows Vista home premium 32-bit
NVIDIA G-Force 8600 GS 512 mb
same results: all working #7 is slow
on the run | keep on running | two-stroke-engine
Tue, 07/20/2010 - 15:55
Well the good news is that this has exposed a bug in GooTool silently failing to handle large images on the Mac.
Tue, 07/20/2010 - 17:01
I have it doing garbage collection but I don't think the 2400px wide one is ever going to work on GooTool the Mac. Mac images are stored as power-of-two-squares, the smallest power of two to hold 2400px is 4096x4096 which is 64MB, or 128MB since we have source and destination copies.
Tue, 07/20/2010 - 17:44
@david
GooTool (on my PC) has managed to "Encrypt" all up to and including the 2400px into png.binltl, but "skipped" (silently failed) on the 4100px.
So I've used the routines I did for WooGLE to process that one... Mem Usage hit 450Mb at one point.. but it succeeded.
A question:
Does GooTool write all the other files from the addin (xmls and such) on the Mac?
If so, I've got a zip file here with all the png.binltl's in the correct folder structure for Mac.
With the necessary extra permission, I could drop it on this page... so Mac users can circumvent the GooTool problem and try the tests anyway.
What do you think?
Edit: Or... what will GooTool do if I do a "Mac Version" of the goomod and include the png.binltl's in the override folder, instead of the pngs?
Tue, 07/20/2010 - 17:47
I may have given the PC exe might have a higher memory limit than the Mac version.
The current released version does not write the other files, no - the island merge happens after the compile/merge/override file passes. Like you observed, it silently fails on the largest image and aborts everything.
Can you make a version of the goomod with the compiled .png.binltls in the override directory, labelled Mac only?
-davidc
Tue, 07/20/2010 - 17:48
Err... X-Posted...see my edit.... Great minds eh??
Doing it now!..... Done!
Tue, 07/20/2010 - 18:12
iMac 9,1 (Core 2 Duo)
Mac OS X 10.5.8
Integrated NVIDIA GeForce GT 130
Tests 1-4 work fine.
Tests 5-6 black background.
Test 7 takes a while to load and then has a hilariously mangled background that looks like my desktop turned into a sliding puzzle game.
Tue, 07/20/2010 - 18:27
Windows Vista Business, old/low-spec laptop
Core Solo 1.33Ghz/1024MB RAM
Integrated Intel Mobile 945 Express
All tests work fine but I note that the quality of #4-7 is worse than that of 2048x2048. Interestingly, #7 doesn't load any slower than the others.
Tue, 07/20/2010 - 20:40
a pop-up joke
can you put this as test #8
http://www.gigapan.org/gigapans/48492/
My Gooish profile | Videos on YouTube | My WOG Mods
Wed, 07/21/2010 - 13:37
Hey, DaB,
Did you do this because of my level?
Wed, 07/21/2010 - 14:14
@javerikr
Some people had been having problems with Goosweek's Experimential Levels... so I was looking at that, but then your level made me think the problems might not be (just) about JPG format and some OS's
I made this to try and find out exactly what the problems are, and more importantly what will work on all platforms.
Just need some folk on Linux to post results now.
I'd be interested to know what results you get from these tests.
And if what I told you fixed your level...?
Sat, 07/24/2010 - 11:31
Sorry, 3 days late about this.
All of them worked fine for me, but 2048x2048 RGBA PNG and 2048x2048 JPEG background disappeared after I finished the level, and slowed my computer down.
Windows 7 Ultimate (Trial Version )
Intel(r) 82845G/GL/GE/PE/GV Graphics Controller
Not sure if that's it, but it was all I could find in msinfo32
EDIT
More info!
1.00 GB RAM
Intel(R) Pentium(R) 4 CPU 1.80 GHz, 1799 Mhz Processor, 1 Core, 1 Logical
X86-based PC
Wed, 08/04/2010 - 15:23
Just in case Daft sees this comment first...
GO TO EXPERIMENTAL LEVEL PROJECT FOR RESULTS AND FARLANDS REPORT
I'm playing Minecraft. My username is theMineMaster2. If you want to see my Cartoony mods updated, then be a Mac user and find a image editing program that isn't confusing for me
Wed, 08/04/2010 - 16:10
if it's of any use anymore:
every test works on:
Vista x64
Core2Duo E8400
Radeon 3850 with 256MB DDR3
4 GB DDR2 RAM
test 7 takes long to load.
| Fly Her to the Moon (with Antigravity Goo) | Infinitive Windows Freezer (unlimited Goo playground) |
Wed, 08/04/2010 - 16:35
@XDBoy
Yeah... really need some linux people to post back... or just 1!
I was pretty sure it would all work on most windows systems.