Gaping Gap
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Total downloads: 1,048
Latest version: 1.1
Release date: 02/12/2011 - 16:00
"Gaping Gap"
Its cold down there.
I would like some feedback for improvements.
Version | Platform | Release Date | Filename | Size | Downloads |
---|---|---|---|---|---|
1.1 | All | Sat, 02/12/2011 - 16:00 | com.goofans.Howitz.TheGapinGap.goomod | 9.06 KB | 1,017 |
There is 1 current download.
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Sat, 02/05/2011 - 09:24
Interesting level...
Author of Platforms of Goo and 64 levels for World of Goo .
Sat, 02/05/2011 - 09:40
is that good or bad...?
Sat, 02/05/2011 - 14:07
It's good.
Author of Platforms of Goo and 64 levels for World of Goo .
Sun, 02/06/2011 - 09:08
Yeah really good, possibility to collect a lot of Goo.
But I would change some little things. Some Timebugs would be nice but not essential.
What really need to be changed is the suicide Goos at levelstart. There are some stopsigns missing and the existing ones are a bit small, also ther are some balls in the same place, they jump to death at the start.
on the run | keep on running | two-stroke-engine
Sun, 02/06/2011 - 10:25
it was too many goo to start with, but the amount that suicides was ironically perfect.
I don't know how to put in timebugs... is it the same as putting in goo balls?
I'll change it later, i want something else done first.
Sun, 02/06/2011 - 13:11
Time bugs can be placed by changing the "Timebugprobability" in the level tree. (A number from 0 to 1, numbers closer to 1 mean higher chance of getting time bugs when you attach a Goo Ball)
IRC | Chapter Tutorial | Reference Guide
Sun, 02/06/2011 - 13:20
Thanks MOM!
Wed, 02/09/2011 - 19:35
But the number of suiciding Balls varys betwenn 1 and 5 or something similar.
edit: Collected 44, not max (max is 60 minus suicide balls) I lost lots of balls and I wasn't able to detach all common. But it's possible.
http://img233.imageshack.us/img233/7611/gapinggap44.jpg
on the run | keep on running | two-stroke-engine
Mon, 02/14/2011 - 13:39
Collected 34 (and lost a couple on the way). OCD seems low at 12.
Later : collected 37.
Later still, 46.
Still later 55. (lost 3!)
version 1.1
58 (possible max)
Imagination is more important than knowledge - Einstein
Thu, 02/10/2011 - 17:39
roar
you drop the ivy goo from the beginning to the bottom, right? (or something like that?)
anyway i can't fix anything right now... so keep your 46
this was my second level and everything was done without looking at a tutorial
Thu, 02/10/2011 - 20:04
Roughly, build down to immediately lower albinos, build right to collect more albinos, break up commons, continue building down to pipe. (with lots for hand transfering to avoid unexpected movements).
I've broken up the commons compeletely three times, but each time a major loss occurred on the way to the pipe. This is one time consuming level. Maybe next time I'll get it right. I agree with goomatz's comments. Time bugs would help (a little).
Imagination is more important than knowledge - Einstein
Thu, 02/10/2011 - 20:34
Really? You succeeded in breaking up the commons? Sweet. I guess I was never trying hard enough.
IRC | Chapter Tutorial | Reference Guide
Thu, 02/10/2011 - 20:51
Just saying BUG School #2.
At least it's how I made it.
I totally agree with ukpetd it is time consuming. I will wait for a fixed version before I try to get max Goo.
Howitz if you can't, do you want me to fix it?
on the run | keep on running | two-stroke-engine
Thu, 02/10/2011 - 21:17
Yes please.
If your wondering why I can't fix it, its not that I don't know how... I know very well what to do... its just that my actual comptuer = dead, lost everything... won't be /can't build levels until months later, so im stocking up on resources before I make more (as well as planning).
so please, fix it if you can. The OCD was planned to be at around 60ish... don't ask how, its really simple. Theres three things to fix, but please fix the major two things, with the albinos and the time bugs. as for the other... i'll get to that sometime or perhaps one of you can privately message me and do it for me, as it is a way to get MAXIMUM goo balls.
Fri, 02/11/2011 - 13:50
@ Goomatz & MOM4Evr : No bug school action required, just old fashioned ivy manoeuvring.
@ Howitz : Is the omission of strands in the common structure deliberate? Should Goomatz put missing strands in?
Imagination is more important than knowledge - Einstein
Sat, 02/12/2011 - 21:02
yea, if you want more gooballs, you can break up the commons in the beginning
strange... how its time consuming... takes me 2-5 minutes to finish this with at least 20ish goo
Sun, 02/13/2011 - 18:53
@ Howitz: How can I privately message you? I fixed the suicide Goos, added missing strand, added some timebugs and changed OCD to balls,41
If you want to get max goo it is time consuming it takes me about half an hour.
edit: Here is a downloadlink for the fixed version. Just download and rename it to ...goomod
http://rapidshare.com/files/447570535/com.goofans.Howitz.TheGapingGap.zip
on the run | keep on running | two-stroke-engine
Sat, 02/12/2011 - 12:45
You can't PM on Goofans.
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Sat, 02/12/2011 - 18:24
they should be able to (another suggestion davidc!)
Sat, 02/12/2011 - 18:29
Problem: when I try to rename it, it won't work (it just adds .goomod but its still a zip)
edit: yea if i rename one to .zip, i can't change it back... help?
Sat, 02/12/2011 - 18:54
Ah. I hate that.
Go to the control panel and find something about display preferences for files and folders. There will be a bunch of check boxes. Turn off "hide extensions for known file types" and turn on "show hidden files and folders".
Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.
Sat, 02/12/2011 - 21:14
thanks goomatz! and albino for telling me how to change it to .goomod!
hmmm it really shouldn't be time consuming...i seriously got the albinos on the first platform and the lower platform and ended it all in 2-5 minutes. can someone (if you want) upload a video of the part that makes it so time consuming? (and if its the whole thing, just the MOST time consuming) because maybe your taking a path that I didn't intend to be followed (like where you build toward and how you do things) and this will pose a BIG problem in future levels because I want to be certain that OCDs (or maximum) should take at least 3 min, 7 max. I might have made a mistake in the very beginning, as I can't play my own level right now, there MIGHT be one extra "detaching bubble", which served as a "model" to Ctrl-C every other bubble... mmm... just maybe... which is also why I would like a video of some sort, if someone can, to see if I did leave it there, so i can match it with the actual blueprint (paper and ink) and see if something is supposed to be there.
and thanks for all the feedback guys! really, REALLY appreciate it.
Sun, 02/13/2011 - 09:51
The time consuming part for me is demolishing the common structure. The rest is, by comparison, quick.
Imagination is more important than knowledge - Einstein
Sun, 02/13/2011 - 12:49
well you really don't need to demolish the common structure, thats just if you want a maximum.
huh, i guess everything is in the right place then(well almost everything)