Create water effect like WOG with ODE or Box2D
I want to create Water in my game. I know Physics Engin, ODE and Box2D. my game created with SDL in C++.
For create water, i found one solution: http://www.patrickmatte.com/stuff/physicsLiquid/
But it is very CPU-consuming so it's not good Idea.
WOG used a simple way but i don't know how can implement this water effect, see this picture that captured when a goo ball jump into water!!
Can anyone help me to create a water like WOG in ODE or Box2D.