Goofans Game Discussion

809 replies [Last post]
Joined: 12/23/2010

I've missed a lot of this, so I'm unsure exactly where we are, but perhaps you could start looking into menus? Main menu and so on, then later once the basic mechanics are in place we can implement an inventory (and maybe a map?) with ease.

Joined: 07/08/2011

Menus? Tongue Alright.

In fact, I've been starting work on some internal engine handling, like data values for an inventory. It's practically in place. Of course, nothing will be visually represented until physics come in. Sad

I guess I can start menus now. Should it be button-clicking or arrow-key scrolling or something else?

Joined: 09/01/2009

Eeeyrrgh, I generally would say that menus should be the very last thing you'd implement in a game, after all the gameplay elements are done. But that's just my opinion; do it whatever order you'd like to do it in.

Menus would depend on the control scheme we had for the game, just so it'd be coherent. Did we decide on WASD+mouse, keyboard only, or that sort of thing? Yet another reason to do menus last: you already know what control scheme you have for your game so you don't have to rewrite anything later.

Joined: 12/23/2010

Personally I just thought menus would be something Red could do since he wanted a break from physics. However your point about the control scheme being undecided makes it kind of logical that we should do it last.

I personally think that we'll settle on keyboard-only, but then again that depends on exactly what features the game will have.

Joined: 07/08/2011

Keyboard-only. Definitely.

I had wanted to do a special control scheme with both hands on the keyboard. Also, I disagree about doing menus last. I don't find them difficult to implement, and in-game settings could come in handy. It wouldn't take long either, for that matter.

EDIT: I found a nifty tool for figuring out RGB color schemes that text elements use. http://www.colorschemer.com/online.html

Joined: 12/23/2010

Sweet, the keyboard should definitely be 2-handed. I agree that once menus are done then you might want to create a settings menu so that we can mess around with variables (and other stuff) ourselves when testing builds, instead of asking you to change it every time (like when we were testing walking speed).

Joined: 07/08/2011

Yes, I'll work on a data file for saving information and settings as well. This will all be in the next update.

Joined: 02/20/2011

maybe we will have "->PRESS START<-" blinking, and you press enter and it makes a deedoo sound. Backspace would be back, and it would make a errnt sound.

-_-

Joined: 09/01/2009

Oooh, ooh, my favorite menu sound of all time for a game has to be the disabled menu option sound in Commander Keen. It's the closest thing a SoundBlaster card can make to saying "stoppit". It's genuinely hilarious. XD

Joined: 07/08/2011

The engine has been updated

Link in signature

Pretty self-explanatory

Use arrow keys to scroll through the options, enter to choose

Joined: 12/23/2010

@kirdneh: Maybe "Press Enter" instead, since heaps of people will be looking for a Start key on their keyboard.

@Red: Will try it now.

EDIT: Awesome stuff! It's nice to see how customizable the main menu is with XML, although I assume that'll probably be totally changed once the game's done.

Joined: 07/08/2011

Yeah, I'd assume so. I'm just trying to introduce some sort of event-handling system.

Should I do sounds now? Or should I man up and just implement physics already?

Joined: 08/06/2010

Nice work! I love the menu implementation, very clean.

And I think it's time to implement physics. Evil

Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.

Joined: 12/23/2010

Me too. Once you've got it out of the way you'll be glad about it, and everything else will feel like a piece of cake in comparison.

That's how I'm doing my Flash game: game mechanics first, then deal with the menus and stuff.

Joined: 04/23/2011

Yes! Get it over with! Besides, we need that outta the way before anyone can make levels, story, art or music to implement. Tongue

For those wondering, Earth of Goo is still being worked on, but not as often. It will be finished! Check out my website/YouTube @ScarletFury!

Joined: 12/29/2008

Don't you guys think he'll have to tweak physics along the way too?

Check out my SoundCloud, MomoSoundWaves

Joined: 12/23/2010

Of course he will, but it needs to do the general physics anyway. Once more ideas and features get implemented there may be minor changes to be made, but most of it should stay the same.

Joined: 07/08/2011

Indeed, once we have basic player mechanics and movement, every new addition will seem minor in comparison.

I'll get started then. Tongue

Joined: 12/29/2008

Good luck! Who's doing the artwork?

Check out my SoundCloud, MomoSoundWaves

Joined: 08/06/2010

Howitz, mostly.

Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.

Joined: 12/23/2010

He's practically disappeared though. Someone needs to contact him.

Joined: 04/23/2011

HOWITZ!!! WHERE ARE YOU?!? Lol... Laughing out loud

For those wondering, Earth of Goo is still being worked on, but not as often. It will be finished! Check out my website/YouTube @ScarletFury!

Joined: 07/08/2011

I've been emailing him. He's working on some character sheets.

Joined: 12/23/2010

Ah OK, that's sweet. Shouldn't work too hard on it though, they'll probably need changing later on.

Joined: 01/24/2010

Can i Join?

Spongebob rulez too Crown Crown Crown Crown

Back

Joined: 07/08/2011

I don't know. We have a lot of people.

Please tell us how you would contribute.

Joined: 08/06/2010

Sure, if you want to make levels or designs.

Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.

Joined: 02/20/2011

haven't seen you in a while!

-_-

Joined: 04/23/2011

Have you gotten more physics done on the engine yet Red?

For those wondering, Earth of Goo is still being worked on, but not as often. It will be finished! Check out my website/YouTube @ScarletFury!

Joined: 07/08/2011

I'll update when I update.