Experimental Level Project

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Total downloads: 18,450
Latest version: 1.1.3
Release date: 03/03/2016 - 13:22
Some OCDs are not "the best possible results" (EL 4, EL 7, EL 8, EL 9).
Levels will appear in 5th chapter
And there's a level sequence (so you have to beat level 1 before level 2 and 2 before 3 etc.)
1. Tower in Antigravity - central antigravity experiment
2. Edge of Bridge Building - experiment with gravity directions
3. The Green SubGOOrine - experiment with swimming
4. Acid of Goo - experiment with "Acid Balls"
5. Hole in the ground - finding the Ancient WoG Corp. - "Ivy Tower 2"
6. Sacrifice of Goo - experiment with horizontal transport
7. Goosweek's Lift - experimenting with the GGF block (and "stopsign" tag)
8. Great Idea of Goo - opening the GGF block
9. Wrong idea of Goo - experimenting with antigravity Goo Product
10. The last experiment - the IDEA-BOMB in use!
Experimental levels are based on pencil drawings and look pretty well with Pencil Goo Balls by Vladislav
Version history:
Version 0.1.1 - fixed "impossible OCD" in level 1
Version 0.2.0 - added levels 4-5
Version 0.2.9 - added level 7, changed AcidOfGoo's particles
Version 0.3.0 - added level 6, changed some signposts
Version 0.4.1 - added levels 8-9, changed graphics resolution, added OCD to level 4
Version 0.4.2 - deleted "depends on" - that should have never existed.
Version 0.5.0 - added level 10, changed graphics into high-res JPEG format, edited level 8, changed particles, fixed some invisible bugs
Version 0.5.1 - fixed level 7 (with changing required balls number), changed OCD for level 10.
Vesion 0.0.2* - experiment with moveing levels into chapter 5. Added level sequence.
Version 1.0.1 - levels still in chapter 5. Added custom pipe kind.
Version 1.0.2 - fixed some things. Changed OCDs in level 2 and 10.
Version 1.0.3 - reorganised graphics (images cut into smaller pieces and removed folder GoosweekGraph), level 7 deleted and created again.
Version 1.1.0 - fixed signposts. (Bug with signpost was made by WooGLE)
Version 1.1.1 - fixed friction in level 7.
Version 1.1.3 (2016!)- friction in #7 reduced with stopsigns, added stabilizing force fields and dampening, several OCDs updated, levels added at the end of chapter 5 (so the island does not close after finnishing EL 10), Acid Balls enchanced...
Goosweek's Goomods Factory
*means that addin has different ID and should be uninstalled when you got newer version. I was not so brave as a pioneer of overwriting chapters...
Version | Platform | Release Date | Filename | Size | Downloads |
---|---|---|---|---|---|
1.1.3 | All | Thu, 03/03/2016 - 13:22 | Goosweek.Experimentals.Update.goomod | 4.65 MB | 1,774 |
1.1.1 | All | Sat, 03/05/2011 - 07:31 | Goosweek.ExperimentalLevels.final.goomod | 4.67 MB | 3,693 |
1.1.0 | All | Tue, 08/31/2010 - 06:32 | ExperimentalLevelProject.final.goomod | 4.62 MB | 2,219 |
1.0.2 | All | Sat, 06/12/2010 - 06:32 | ExperimentalLevelProject.goomod | 4.41 MB | 2,614 |
1.0.1 | All | Thu, 06/03/2010 - 22:31 | ExperimentalLevelProjectClosed.goomod | 4.41 MB | 1,401 |
0.5.1 | All | Thu, 04/29/2010 - 19:54 | ExperimentalLevelProject.goomod | 4.38 MB | 1,757 |
0.5.0 | All | Wed, 04/28/2010 - 05:18 | ExperimentalLevelProject.goomod | 4.38 MB | 1,319 |
0.4.2 | All | Thu, 04/22/2010 - 20:29 | ExperimentalLevelProject.goomod | 17.72 MB | 1,592 |
0.3.0 | All | Thu, 04/15/2010 - 09:09 | ExperimentalLevelProject.goomod | 17.2 MB | 1,475 |
There is 1 current download. Show 8 archived downloads.
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Thu, 06/10/2010 - 17:13
Of course, All of the Experimental Levels (I think some level) crashed at my computer.
EVERYTHING AMAZING BY INWOG
inwog, publisher of 407 World of Goo levels since 2009-2015
Fri, 06/11/2010 - 10:38
You should uninstall version 0.0.2. It was "beta" version with other ID. Id does everything that version 1.0.1, so you probably have 2 same levelbuttons in the same place, and all levels defined twice in island5.xml.xml...
Author of Platforms of Goo and 64 levels for World of Goo .
Fri, 06/11/2010 - 19:36
I already uninstall that for a long time. But from the new version, all of the levels still crashed.
EVERYTHING AMAZING BY INWOG
inwog, publisher of 407 World of Goo levels since 2009-2015
Sat, 06/12/2010 - 01:28
I don't know why they don't work....
For me everything works fine.
Author of Platforms of Goo and 64 levels for World of Goo .
Sat, 06/12/2010 - 03:17
What platform are you using? Mine is Windows.
I checked on WooGLE v0.74 (Beta 2) to see your 10 level, the problem is the "main" images of the levels is missing. The resources there are fine, but the scene tree must be the problem.
EVERYTHING AMAZING BY INWOG
inwog, publisher of 407 World of Goo levels since 2009-2015
Sat, 06/12/2010 - 05:35
v1.0.1 is OK for me (on windows)
All levels play fine, and WooGLE shows all the graphics OK, and reports no problems.
There is one thing that's "different" about these levels and that's the JPG pretending to be PNG thing...
I wonder if that might be inwog's problem... some how?
@inwog
Maybe try converting the main graphics files back to png? See if that fixes it.
Not sure why it would only be a problem for you... but worth a try I think.
@Goosweek
There is one thing about v1.0.1 that might cause a problem on linux...
res/images/levelimages/GoosweekGraph/level10_b
The file extension in the goomod is PNG (not png)
Shouldn't / doesn't cause a problem on windows, but might cause trouble in linux.
Sat, 06/12/2010 - 06:55
Technically, those renamed JPEGs don't pretend to be PNGs, they just have to get around WoG's search routine which seems to only look for .png files when trying to locate a referenced image.
Loading and processing of the actual image data is then handled by (multi-platform) Simple DirectMedia Layer (SDL.dll in Windows version), which of course decides how to decode an image based on the header data of the file's contents.
my gooey profile | my video channel | author of Hazardous Environment
Sat, 06/12/2010 - 11:43
In version 1.0.2 image is called level10_b.png.
And my record in level 10 is now 7 moves!
Author of Platforms of Goo and 64 levels for World of Goo .
Sun, 06/27/2010 - 00:05
When I try to play these in linux (at least the first 2 levels) I don't get the background images/artwork. Just a black background. Works fine in the Windows version.
Anyone else getting this and know how to make it work?
Tue, 06/29/2010 - 01:27
when i open level 1, description is open, wait, & it sits there!!!
use v102
windows 7
gootool 102376
Spongebob rulez too

Back
Sun, 07/11/2010 - 05:01
These levels seems to be very good, but I have problems while loading it : the image level1.png is a jpeg for instance, and the program can’t load it because of the extension !
I’m trying to change that.
Mon, 07/12/2010 - 02:03
m@rtin, what OS are you using?
my gooey profile | my video channel | author of Hazardous Environment
Mon, 07/12/2010 - 13:02
If it is true that JPEGs-disguised-as-PNGs fail under Linux, I'll prevent this trick in GooTool.
Macs should already be immune as the images are already being "compiled" by GooTool.
Sat, 07/31/2010 - 22:32
THE GAME CRASHES EVERY TIME I START TOWER IN ANTIGRAVITY!!!!! ANY HELP?????? AND I HAD NO OTHER MODS/LEVELS ACTIVATED AT THE TIME!!!!!! EXPLANATION?!?!?!?!?
i also have windows xp and the latest version of the mod and gootool
I'm playing Minecraft. My username is theMineMaster2. If you want to see my Cartoony mods updated, then be a Mac user and find a image editing program that isn't confusing for me
Sun, 08/01/2010 - 04:24
@TheGooMasters
Jeez...Calm down!
Install these test levels http://goofans.com/download/other/texture-format-and-size-tests
Try each level... Some of them will probably crash but try them all.
Post back telling us which ones worked and which didn't.
Sun, 08/01/2010 - 06:41
Those tests didn't help at all!!! The comp. never crashed and i saw all of the "pic label pics" with NO black background!!!!!
And I DO NOT have version 0.0.2(of experimental)!!!!!
I'm playing Minecraft. My username is theMineMaster2. If you want to see my Cartoony mods updated, then be a Mac user and find a image editing program that isn't confusing for me
Tue, 08/03/2010 - 17:18
SO WHY IS IT STILL NOT WORKING WHEN IT IS NOT GRAPHICS
:angry:
:angry:
:angry: 
I'm playing Minecraft. My username is theMineMaster2. If you want to see my Cartoony mods updated, then be a Mac user and find a image editing program that isn't confusing for me
Wed, 08/04/2010 - 15:01
GIVE ME AN ANSWER YOU ANSWER-DRAINED NO-HELPING PEOPLE!!!!!!!
(and believe me I really do not like having to put up these comments it is just that people tend to ignore me even when it is a really bad problem and that one thing (JUST ONE THING) wasnt the cause) and I HAVE BEEN WAITING FOR THREE DAYS FOR AN ANSWER (and because of major crashes i rated poor but will probably change to GOOD-AWESOME if YOU COULD FIND OUT THE FREAKIN PROBLEM)
I'm playing Minecraft. My username is theMineMaster2. If you want to see my Cartoony mods updated, then be a Mac user and find a image editing program that isn't confusing for me
Wed, 08/04/2010 - 14:58
Seems to me you're having problems with quite a few levels that most other people aren't.
2 questions...
1) Are you sure you ran ALL the Texture Size tests... #1 -> #7 and they ALL worked?
2) I noticed you've also posted about FarLands #7... does Farlands #8 work?
Wed, 08/04/2010 - 15:20
Daft, I ran through ALL the tests and ALL of them worked DID YOU HEAR ME
P.S. Farlands #8 works. #7 is the ONLY PROBLEM
GIVE ME AN ANSWER NOW!!!!!!! I AM SERIOUS!!!!! I REALLY WANT TO PLAY THESE LEVELS BUT I CANT SO HELP ME BY GIVING ME AN ANSWER!!!!!!!!!!!!!!!!!!!!!
(man I am REALLY angry)
I'm playing Minecraft. My username is theMineMaster2. If you want to see my Cartoony mods updated, then be a Mac user and find a image editing program that isn't confusing for me
Wed, 08/04/2010 - 15:23
Some one has Anger issues...
Just Kidding, but you really should be patiant. 
InfernoFans | Chest full of porkchops
Wed, 08/04/2010 - 16:06
@TheGooMasters
I've created a new forum thread because otherwise we're chasing each other around several different pages...
http://goofans.com/forum/world-of-goo/modding/1478
Sat, 08/07/2010 - 08:21
Well, TheGooMasters...
I created another version with reorganised and "shattered" graphics.
Is it THE ANSWER you wanted?
Author of Platforms of Goo and 64 levels for World of Goo .
Thu, 08/19/2010 - 18:54
Finally i downloaded the Experimental Levels, too.
have played the first two, and also looked into level 3. they're good levels, but something is wrong with the signtext. the game doesn't display anything when i click on any sign, and WooGLE doesn't find any signtext strings, either. (just looked at level 1 there, and haven't looked in the goomod, yet.)
Also the texture-shattering, that i know was the solution to a problem, creates a new problem. i can see the edges of the graphic tiles flickering when i move. is that system specific or can everybody see that?
| Fly Her to the Moon (with Antigravity Goo) | Infinitive Windows Freezer (unlimited Goo playground) |
Mon, 08/23/2010 - 10:25
nice
i like it !!!
but it would be better if you add a dampening factor into the gravity fields in level 2
Tue, 08/24/2010 - 17:17
Ummmmm... Could you please fix the "No sign text found" problem? It's really the only thing left to do, anyway. When that is fixed, and the levels are easier (yup they are really hard, like I had to skip my way to see them all), I will give this the 4 star rating it deserves.
I'm playing Minecraft. My username is theMineMaster2. If you want to see my Cartoony mods updated, then be a Mac user and find a image editing program that isn't confusing for me
Wed, 08/25/2010 - 11:09
I will fix this bug... But not now...
Author of Platforms of Goo and 64 levels for World of Goo .
Tue, 08/31/2010 - 11:40
OK. Finaly, bug with signposts fixed!! The reason of the bug was that WooGLE changes names of texts. Addin has worked for ages at the same text.xml file, and I forgot to change text's names.
Author of Platforms of Goo and 64 levels for World of Goo .
Wed, 09/01/2010 - 07:50
If there is no bugs in the "final" version, next release is planned, when Goo Tool will support other chapters.
Author of Platforms of Goo and 64 levels for World of Goo .
Fri, 12/24/2010 - 13:33
I only got past level 1. Some of the gooballs shot up like bullets!
Loving world of goo since 2010!
Sat, 12/25/2010 - 03:09
Where's that shooting GooBalls?
Author of Platforms of Goo and 64 levels for World of Goo .
Thu, 05/31/2012 - 08:26
This might be pretty late by now, but why wont you make a hand drawn ball to include in this kinds of levels? It looks a little too colorful otherwise.
Because writing signatures is too mainstream
Mon, 04/08/2013 - 05:27
Level #7 is really difficult for me, I mean the THROWING TECHNIQUE.
So I try to break the wall, and take the grape balls out.
Tue, 04/09/2013 - 14:31
The idea of level 7 is not to use any throwing technique (but I cannot stop good players using it) but to build a tower and lift the block with Goo Product. At the end you have to lift it higher nad higher (it's not so easy) and let the Goo Products be sucked (only them can escape this level).
I'm really surprised you coped with getting Acid Balls out
Author of Platforms of Goo and 64 levels for World of Goo .
Fri, 12/13/2013 - 18:21
Why does it stop working on my wog it just only black screen and the world spring.